Fresh from the plane from “pura vida” Costa Rica! Character rigger Daniel Salazar arrived today. He’ll be here for a week of rigging preparations (and for Blender Conference!). He’ll be talking to the team about our animation requirements, to the devs about rigging improvements, and we’ll make sure his work from home next month will go pleasant and smooth.
Our other rigger – Juan Pablo Bouza – will be starting in november as well, working from Argentina.