Welcome to another week of Project Gooseberry work! Watch the full presentation (1 hr 15 min) in the video below, or skip to the highlights in this post to see what everyone has been up to!
Gabriel Caraballo, better known to many of you as Eibriel, has joined the studio for 2.5 months from Buenos Aires, Argentina to help Francesco with the pipeline project, as you might have already learned from the blog post from earlier in the week.
There was also a fresh face at the weekly presentation: in addition to frequent guest and PhD candidate Sybren, we were joined by web developer Edwin Knip, who will be working on the Blender Store and the subscription side of the Cloud.
Mathieu has continued improving and re-arranging the animatic. You can see the latest version of the opening scene at the start of the weekly video above. Or watch the full currently 17-minute animatic (adding in those actor performances has padded the time a little for the now) on the Blender Cloud.
Mathieu also started out this week getting into the sheep island mood when he took advantage of an intense Monday fog, as you might have seen in this blog post and video.
Meanwhile, Manu has been fitting Franck’s sheep form with more fur. Check out his glossy, fuzzy face in the turntable render, then head to the Cloud for 3 additional renders…
Sarah took on Franck’s caterpillar form, making him as colorful and detailed as the jungle where he finds himself. See this turntable below, and then head to the Cloud to check out 4 caterpillar renders (with special focus on the texture, fuzz, and eyes) and 2 .blend files, plus 2 graphics showing how she managed to drastically reduce render times this week.
Victor has also come a long way, thanks to Andy, who spent a lot of time this week working on his clothes. Check out the two turntables (of Victor’s full body plus with his new jacket wings detail) in the video below, and then head to the Cloud to check out 8 more stills from Andy’s grooming process.
Hjalti has released a new version of the animation of Victor climbing out of the washing machine in the final scene (with some extra additions, like door animations, etc.) — this time with live reference footage from Reinout, the actor who plays Victor, and Hjalti himself.
Also see Hjalti’s lipsyncing process step by step in this blog post and video, including an early animation render by Andy.
Several members of the team are now turning their attention to Tara, with Angela collaborating with Daniel to get the model totally ready for rigging. On the Cloud you’ll find 2 .blend files and 2 infographics explaining the changes and giving you a chance to play with the basic starter rig yourself. This week the attention will be on building a full mouth rig.
Pablo focused on adding fur and other details to Tara. See how her look changed over the course of the week in the 4 turntables in the video below, and then go deeper into the details with all the many iterations of her fur and eyes (17 in total!) on the Cloud.
What do you think? Are things progressing as you expected?