Blender Tools,Making Of,Weeklies
Another week at the Blender Institute is in the bag, with more exciting Gooseberry developments! Watch the weekly round-up livecast here (in case you missed it, every Friday at 18:00 CET) and/or catch the highlights laid out for you below.
With the crazy conference period now firmly behind everyone, it’s been a busy week – and a longer weekly to show for it. In case you missed it on Friday, here is the full video of Friday’s Gooseberry weekly work round-up: For those of you who don’t have a full hour (or who want a […]
After a week off for the conference, team Gooseberry gathered around the table again on Friday to catch up and show off the cool stuff they’ve been working on over the week. If you missed the livecast, you can watch the whole thing here (if you’re curious, I’m the one in red):
Here is my weekly quick grab from the weekly folder. Good news is that our script now is FROZEN! Casting started as well, and there’s a new animatic in progress, which is WIP still – but already in Blender Cloud for our supporters. We reached the limits of where storyboard/animatic could be improved further, better […]
Here is my quick selection of highlights of today’s weekly. Note: Mathieu will present the final animatic next week! We also worked on our asset management system and the dependency graph. More tangible results should be coming next week as well.
Just before we all go to enjoy this (very last!) late summer afternoon in Amsterdam with local beer and Thai, here’s some images from the weekly presentation. Here’s the hangout video for your pleasure.
Below you can find a quick selection of highlights of last week’s artwork, and the link to the webcam video. It’s really about time to have a blogpost explaining all our work in a more coherent way. We do our best, it’s just as always too busy :)
Last week more research has been done by David and Mathieu on the ‘sales man’ character in the film, which is getting quite close to the angelic-cupid-androgyn person the script would require. Sarah meanwhile is doing more concept design for the 2nd part of the pilot, in ‘caterpillar world’.
Below are the highlights of yesterday’s weekly presentation of the team. The 2nd ‘world’ character designs are final, for the first world the salesperson character is still undergoing more refinement. We’ll see more of this next week!
Here’s my weekly quick grabs of the highlights of this week. YouTube stream of the meeting is here.