Making Of

Animation Timelapse (the cassette player shot)

25 March, 2015 |  12   Video

Earlier this month Manu did a great timelapse post and I decided to follow in his epic footsteps. The shot in question is a bit tricky since the character is walking at a brisk pace, the camera is shaking, and there’s a lot of hand manipulation. For shots like these I prefer using a real […]


Weekly #31: March 20, 2015

23 March, 2015 |  4  

From Oculus vision to new animations to a new caching system, this week’s round of show and tell was even cooler than usual. See for yourself in the full video here, and then continue on to the highlights for a closer look.   The Highlights   Guests! In addition to week-long studio guest Dalai and […]

Making Of,Pipeline,Production

Gooseberry Production Benchmark file

20 March, 2015 |  155  

It’s about time to share a benchmark for production quality renders – something nice and heavy, taking 8-12 GB memory and requiring an hour to render in a minimal quality! Here it is (240 MB). Note: you have load file “trusted” (allow scripts to run). This is the 1.0 release of the file, we like […]

Blender Tools,Production

Code with Gooseberry Flavor

19 March, 2015 |  16  

The Gooseberry project moves ever forward and the team is deep into making the movie. Blender is being put to the test again and modified to meet the needs of this production. So, what do code monkeys do in this environment behind the scenes? What are their eating habits? What branches do they climb on? […]

Making Of,Pipeline

Setting Up a Shot

18 March, 2015 |  13  

Hola! Pablo here. Sarah and I have been using our Latino powers on the jungle world pretty much since the beginning of the project. But for such a small team, it doesn’t really work so well to divide the work between two settings: the jungle and sheep island. So since last Monday the full team is going […]


Weekly #30: March 13, 2015

16 March, 2015 |  2  

We had a Friday the 13th for the second month in a row, but the Gooseberry project team was feeling lucky. (Or happy, at least!) Watch the weekly livecast and scroll through the highlights below to find out why! The Highlights   A Very Special Anniversary The Cloud is officially one year old. A big […]

Meet the Team

Dalai Is in the Studio! (And Multiview Is on Its Way)

16 March, 2015 |  1  

For those of you familiar with the Blender development scene, this is a familiar face! Dalai Felinto, normally found in his hometown of Rio (a little village in Brazil you might have heard of), is in the Blender Institute studio this week wrapping up the MultiView project in advance of his poster presentation on the […]

Making Of,Meet the Team,Tools

Happy Cloud Day! (…Plus a Cloud Announcement!)

13 March, 2015 |  13  

The Gooseberry open movie pilot project is now halfway through its journey! Amazing stuff is being produced by the team every day – in terms of both Blender software development and creative content. All this has been made possible by the people who supported last year’s crowdfunding campaign and those who have subscribed to the […]

Blender Tools,Making Of

Random Artist Tasks

10 March, 2015 |  8   Video

Some time ago Andy made so nice timelapse that I also wanted to start recording randomly whatever I happened to be working on. Here I edited a nice and quick clip from the material so far. Enjoy! Music in the video by: Konstantin Kotov – “Ambient techno” – CC-BY 3.0 – Manu


Weekly #29: March 6, 2015

9 March, 2015 |  24  

Welcome to weekly recap #29! All of this week’s work went toward finalizing the opening shots of the movie. Watch the full presentation below with all the team’s commentary, and then move on to the highlights to get a closer look at some of the art, animations, and new developments from this week.     […]