Making Of

Andy’s Tree-Sculpting Timelapse

13 February, 2015 |  6  

Remember Manu’s tree model from the December 12, 2014 weekly? Andy has been sculpting in all the details. Better yet, he’s provided a timelapse of his sculpting in action (an hour and a half condensed into 17 minutes) AND notes on what he’s done below. Enjoy!     Andy’s Notes   For sculpting, the Multires […]

Weeklies

Weekly #25: February 6, 2015

9 February, 2015 |  17  

Another week, another weekly look at the progress on Cosmos Laundromat! Check out the full video below, full of Gooseberry personality, and then move on to the highlights to revel in the images and details.   The Highlights   The Latest Take To start the weekly, we watched the second half of the full movie […]

Making Of,Meet the Team

Friday Afternoon in the Blender Institute

6 February, 2015 |  3   Gallery

Believe it or not, Friday is one of the most intense working days of the week here in the Blender Animation Studio: everyone is always rushing to prepare new graphics, renders, and demos by 6pm so they can show all of you how they spent their week during the YouTube livecast. However, that doesn’t mean we don’t find […]

Blender Tools,Making Of

Procedural Grass Shader

5 February, 2015 |  6  

Hi again, Manu here. Victor looks so finished now that Andy had the possibility to help us with the Franck’s grooming and shading, to really push it to the next level (with Lukas’s new hair features, of course). I started to work on environment again, and noticed Andy had made a very helpful procedural shader […]

Making Of,Tools,Weeklies

Weekly #24: January 30, 2015

2 February, 2015 |  7  

The weekly livecast closing out the first month of 2015 was packed with both people and work…lasting a full hour and 14 minutes without showing a new version of the film. As always, you can catch up on the full livecast below, or you can continue on to the highlights and skip to the parts […]

Blender Tools,Making Of,Meet the Team

Simple tip for artists: working with material nodes

29 January, 2015 |  9  

Hello all! It’s Manu here; this is my first post. :) We Gooseberry artists are actually supposed to submit blog posts and tutorials a couple of times per month or so. However, because of the intense concentration on the first-priority tasks, there hasn’t been much activity on that front, at least from me. But that […]

Making Of,Meet the Team

Artists at Work (and making the video)

28 January, 2015 |  8  

Cosmos Laundromat director shows off all the intense artistic work going into the pilot in the Blender Animation Studio today in his new video edit. Feel the concentration. Featuring (in order of appearance)… Manu Järvinen Andy Goralcyzk Beorn Leonard Francesco Siddi Pablo Vazquez Sarah Laufer The Blender disco ball This video was, of course, made […]

Meet the Team,Pipeline,Production

BAM! BAM! BAM!

28 January, 2015 |  2  

Francesco Siddi is our production and pipeline coordinator/developer. Currently he’s working on the asset management system, which is in use by the studio already and browsable online at cloud.blender.org! Directed and edited (using Blender’s Video Sequence Editor!) by Mathieu Auvray. Music by Abelcoast, “Vital fury and meticulous rage”. CC-BY-SA

Weeklies

Weekly #23: January 23, 2015

26 January, 2015 |  7  

Welcome to another week of Project Gooseberry work! Watch the full presentation (1 hr 15 min) in the video below, or skip to the highlights in this post to see what everyone has been up to! The Highlights   New Faces Gabriel Caraballo, better known to many of you as Eibriel, has joined the studio […]

Making Of

Victor’s first lipsync: step by step

23 January, 2015 |  3  

In the last weekly you got a glimpse of Hjalti‘s first lipsyncing test of Victor’s new rig. Some of you wanted to know how long this shot took him to animate. The answer is approximately 2.5 days. Obviously, initial tests like this take a little longer as Hjalti learns about the rig and consults with […]